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JOB PURPOSE
Riot Games Remote Broadcast Center (RBC) Powered by AWS represents Riot Games’ innovative approach to creating a centralized global broadcast model through a circuit of strategically placed RBCs around the world. First launched under the codename “Project Stryker,” these RBCs work to provide increased capacity for Riot’s esports content and events while also ensuring top-tier quality and consistency across all of Riot’s esports productions.
We are looking for a Jr. Comms Engineer to join our team to construct communication (Comms) pathways between the Remote Broadcast Center (RBC) in Seattle and remote production sites across the World. Internally the role will require the configuring of comms panels located at numerous workstations around the RBC. Full ownership from pre-production, loading in, tech checking, and day-to-today production support will be required. The provision of comfort breaks to Audio co-workers will also fall to the Jr. Comms Engineer.
The ideal candidate will need to be a clear and confident communicator, able to adapt quickly to on-air changes and remain calm under pressure. Their aim will be to ensure a quality visual presentation that informs and inspires viewers and audiences from all around the world.
The successful candidate will be assigned to the RBC owned and operated by Riot Games. In this role, the Comms Engineer will be an integral part of the organization’s Comms team and will take guidance from both Engineering and Audio Departments and will report to the Engineering Lead. They will work across the live esport broadcasts focusing on championships and tournaments from around the world.
RESPONSIBILITIES
This position will have close access to broadcasting footage and, as such, must be managed with great integrity. Professional and best practice behaviors in this role are essential at all times.
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EXPERIENCE PROFILE
COMPETENCIES
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PHYSICAL QUALIFICATIONS
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